I’ll start with the positives. The game has quite nice graphics, and the scenes are well-arranged. The animations are also really well done. There’s a bit of a lack of sound effects, but that’s not the biggest issue. As for the LI, the human women are really well-designed and charming. However, I have a bit of a problem with the more non-human LIs—they mostly still look like humans, just with a different skin color and fancy ears. If the developers wanted to introduce different races, they should have given them more distinctive traits that set them apart from humans. A good example would be dragon-women—if you remove their horns and change their skin color, they look just like human women. They don’t have tails, their limbs don’t have any interesting reptilian features, and their faces are completely human. But even this isn’t the biggest issue—if the story was solid, the game would still deserve a 4.5/5 rating.
The real problem lies in the relationships between the MC and the LIs, which feel comicly bad.
Lym initially seemed like a great character. A childhood friend with a mutual bond of care and trust with the MC, which naturally could have developed into romance. And for a while, it did—until Nyx appeared. Even after their first mission together, MC and Lym confessed their feelings and went on a date… and then suddenly, silence. Lym was pushed to the background for reasons that are unclear to the player. Over time, Nyx becomes the most trusted person on the ship, while Lym loses her position. Suddenly, it turns out that she’s a loyalist to the USF and has doubts about the MC.
Did I miss something? Did I not get the memo? I don’t recall Lym ever showing signs of such blind loyalty to the USF. If anything, I felt she had some resentment toward them, especially because of her sister. This was particularly noticeable during the museum visit at the beginning of the game.
MC also behaves like a jerk—rather than fighting for his friend and potential love interest, he ignores her, hides information from her, and replaces her with Nyx. This aspect of the game really turned me off because I can’t understand the characters’ motivations or emotions.
The real problem lies in the relationships between the MC and the LIs, which feel comicly bad.
Lym initially seemed like a great character. A childhood friend with a mutual bond of care and trust with the MC, which naturally could have developed into romance. And for a while, it did—until Nyx appeared. Even after their first mission together, MC and Lym confessed their feelings and went on a date… and then suddenly, silence. Lym was pushed to the background for reasons that are unclear to the player. Over time, Nyx becomes the most trusted person on the ship, while Lym loses her position. Suddenly, it turns out that she’s a loyalist to the USF and has doubts about the MC.
Did I miss something? Did I not get the memo? I don’t recall Lym ever showing signs of such blind loyalty to the USF. If anything, I felt she had some resentment toward them, especially because of her sister. This was particularly noticeable during the museum visit at the beginning of the game.
MC also behaves like a jerk—rather than fighting for his friend and potential love interest, he ignores her, hides information from her, and replaces her with Nyx. This aspect of the game really turned me off because I can’t understand the characters’ motivations or emotions.